ACMX 2.139.0
Dual-Backend Real-Time GPU Video Synthesis
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shader_library.hpp File Reference
#include "options.hpp"
#include <cstddef>
#include <string>
#include <vector>

Go to the source code of this file.

Classes

struct  acmxvk::ShaderManifest::CustomUniform
struct  acmxvk::ShaderManifest

Namespaces

namespace  acmxvk

Functions

int acmxvk::buildShaderLibrary (const Options &options)
bool acmxvk::isValidCustomUniformName (const std::string &name)
ShaderManifest acmxvk::loadShaderManifest (const fs::path &directory)
fs::path acmxvk::resolveShaderManifestEntry (const fs::path &directory, std::string entry)