ACMX 2.136.0
Dual-Backend Real-Time GPU Video Synthesis
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interface_control.hpp File Reference
#include <cstddef>
#include <cstdint>
#include <type_traits>

Go to the source code of this file.

Classes

struct  acmxvk::ipc::ShaderSelectionData

Namespaces

namespace  acmxvk
namespace  acmxvk::ipc

Variables

constexpr std::uint32_t acmxvk::ipc::MAX_AUDIO_FILE_PATH = 4096
constexpr std::uint32_t acmxvk::ipc::MAX_CUSTOM_UNIFORMS = 64
constexpr std::uint32_t acmxvk::ipc::MAX_DREAM_LAYER = 128
constexpr std::uint32_t acmxvk::ipc::MAX_DREAM_MODEL_PATH = 4096
constexpr std::uint32_t acmxvk::ipc::MAX_GPU_FILTER_COUNT = 64
constexpr std::uint32_t acmxvk::ipc::MAX_PASS_COUNT = 64
constexpr std::uint32_t acmxvk::ipc::MAX_RELOAD_PATH = 1024
constexpr std::uint32_t acmxvk::ipc::MAX_SHADER_NAME = 1024
constexpr std::uint32_t acmxvk::ipc::MAX_UNIFORM_NAME = 64
constexpr std::uint32_t acmxvk::ipc::MAX_WATERMARK_TEXT = 256
constexpr std::size_t acmxvk::ipc::SHADER_SELECTION_DATA_SIZE = 81136
constexpr std::uint32_t acmxvk::ipc::SHADER_SELECTION_MAGIC = 0x41434D58
constexpr const char * acmxvk::ipc::SHADER_SELECTION_SEMAPHORE_NAME
constexpr const char * acmxvk::ipc::SHADER_SELECTION_SHM_NAME
constexpr std::uint32_t acmxvk::ipc::SHADER_SELECTION_VERSION = 11