#include <cstddef>#include <cstdint>#include <type_traits>Go to the source code of this file.
Classes | |
| struct | acmxvk::ipc::ShaderSelectionData |
Namespaces | |
| namespace | acmxvk |
| namespace | acmxvk::ipc |
Variables | |
| constexpr std::uint32_t | acmxvk::ipc::MAX_AUDIO_FILE_PATH = 4096 |
| constexpr std::uint32_t | acmxvk::ipc::MAX_CUSTOM_UNIFORMS = 64 |
| constexpr std::uint32_t | acmxvk::ipc::MAX_DREAM_LAYER = 128 |
| constexpr std::uint32_t | acmxvk::ipc::MAX_DREAM_MODEL_PATH = 4096 |
| constexpr std::uint32_t | acmxvk::ipc::MAX_GPU_FILTER_COUNT = 64 |
| constexpr std::uint32_t | acmxvk::ipc::MAX_PASS_COUNT = 64 |
| constexpr std::uint32_t | acmxvk::ipc::MAX_RELOAD_PATH = 1024 |
| constexpr std::uint32_t | acmxvk::ipc::MAX_SHADER_NAME = 1024 |
| constexpr std::uint32_t | acmxvk::ipc::MAX_UNIFORM_NAME = 64 |
| constexpr std::uint32_t | acmxvk::ipc::MAX_WATERMARK_TEXT = 256 |
| constexpr std::size_t | acmxvk::ipc::SHADER_SELECTION_DATA_SIZE = 81136 |
| constexpr std::uint32_t | acmxvk::ipc::SHADER_SELECTION_MAGIC = 0x41434D58 |
| constexpr const char * | acmxvk::ipc::SHADER_SELECTION_SEMAPHORE_NAME |
| constexpr const char * | acmxvk::ipc::SHADER_SELECTION_SHM_NAME |
| constexpr std::uint32_t | acmxvk::ipc::SHADER_SELECTION_VERSION = 11 |