MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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src Directory Reference

Files

 
mxvk.cpp
 
mxvk_abstract_model.cpp
 
mxvk_cfg.cpp
 Implementation of INI-style config file reader/writer (mxvk::VK_Config).
 
mxvk_console.cpp
 Implementation of mxvk::VK_Console.
 
mxvk_controller.cpp
 Implementation of mxvk::VK_Joystick and mxvk::VK_Controller SDL3 wrappers.
 
mxvk_cv.cpp
 Implementation of mxvk::VK_Capture (Vulkan + OpenCV variant).
 
mxvk_ff_capture.cpp
 Implementation of mxvk::VK_FF_Capture.
 
mxvk_io_window.cpp
 
mxvk_jpeg.cpp
 Implementation of mxvk JPEG loading and saving utilities.
 
mxvk_model.cpp
 
mxvk_png.cpp
 Implementation of mxvk PNG loading and saving utilities.
 
mxvk_point_sprite_batch.cpp
 
mxvk_resource.cpp
 
mxvk_shader_module.cpp
 
mxvk_sound.cpp
 Implementation of mxvk::VK_Mixer SDL3_mixer audio manager.
 
mxvk_sprite.cpp
 Implementation of mxvk::VK_Sprite Vulkan 2-D sprite renderer.
 
mxvk_sprite3d.cpp
 
mxvk_stencil.cpp
 
mxvk_text.cpp
 Implementation of mxvk::VK_Text Vulkan SDL_ttf text renderer.