MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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mxvk_ff_capture.hpp File Reference

FFmpeg video-file capture with optional CUDA hardware decoding. More...

#include <cstdint>
#include <string>
#include <vector>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/hwcontext.h>
#include <libavutil/pixfmt.h>
#include <libswscale/swscale.h>

Go to the source code of this file.

Classes

class  mxvk::VK_FF_Capture
 FFmpeg-backed video-file capture source. More...

Namespaces

namespace  mxvk
 Utilities for loading and saving PNG images.

Detailed Description

FFmpeg video-file capture with optional CUDA hardware decoding.

Definition in file mxvk_ff_capture.hpp.