MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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mxvk::detail::OBJTriangle Struct Reference

#include <mxvk/include/mxvk/mxvk_math_obj.hpp>

Public Attributes

std::string material_name
std::string object_name
std::array< OBJVertex, 3 > vertices {}

Detailed Description

Definition at line 48 of file mxvk_math_obj.hpp.

Member Data Documentation

◆ material_name

std::string mxvk::detail::OBJTriangle::material_name

Definition at line 50 of file mxvk_math_obj.hpp.

◆ object_name

std::string mxvk::detail::OBJTriangle::object_name

Definition at line 51 of file mxvk_math_obj.hpp.

◆ vertices

std::array<OBJVertex, 3> mxvk::detail::OBJTriangle::vertices {}

Definition at line 49 of file mxvk_math_obj.hpp.

49{};

The documentation for this struct was generated from the following file: