MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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mxvk::detail::OBJVertex Struct Reference

#include <mxvk/include/mxvk/mxvk_math_obj.hpp>

Public Attributes

std::array< float, 3 > position {}
std::array< float, 2 > texcoord {}

Detailed Description

Definition at line 43 of file mxvk_math_obj.hpp.

Member Data Documentation

◆ position

std::array<float, 3> mxvk::detail::OBJVertex::position {}

Definition at line 44 of file mxvk_math_obj.hpp.

44{};

◆ texcoord

std::array<float, 2> mxvk::detail::OBJVertex::texcoord {}

Definition at line 45 of file mxvk_math_obj.hpp.

45{};

The documentation for this struct was generated from the following file: