#include "defender_assets.hpp"#include "defender_entities.hpp"#include "mxvk/mxvk_exception.hpp"#include "mxvk/mxvk_png.hpp"#include <SDL3/SDL.h>#include <algorithm>#include <cstddef>#include <cstdint>#include <string>#include <vector>Go to the source code of this file.
Namespaces | |
| namespace | defender |
Functions | |
| SpriteAlphaBounds | defender::calculate_alpha_bounds (SDL_Surface *surface, std::uint8_t threshold) |
| SDL_Surface * | defender::load_light_background_png (const std::string &path) |