MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
Loading...
Searching...
No Matches
defender::SpriteAlphaBounds Struct Reference

#include <examples/defender/defender_entities.hpp>

Public Attributes

float max_x = 0.5f
float max_y = 0.5f
float min_x = -0.5f
float min_y = -0.5f

Detailed Description

Definition at line 49 of file defender_entities.hpp.

Member Data Documentation

◆ max_x

float defender::SpriteAlphaBounds::max_x = 0.5f

Definition at line 51 of file defender_entities.hpp.

◆ max_y

float defender::SpriteAlphaBounds::max_y = 0.5f

Definition at line 53 of file defender_entities.hpp.

◆ min_x

float defender::SpriteAlphaBounds::min_x = -0.5f

Definition at line 50 of file defender_entities.hpp.

◆ min_y

float defender::SpriteAlphaBounds::min_y = -0.5f

Definition at line 52 of file defender_entities.hpp.


The documentation for this struct was generated from the following file: