MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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mxvk_controller.hpp File Reference

SDL3 joystick and gamepad RAII wrappers. More...

#include <SDL3/SDL.h>
#include <optional>
#include <string>

Go to the source code of this file.

Classes

class  mxvk::VK_Controller
 RAII wrapper for SDL_Gamepad (standard layout mapping). More...
class  mxvk::VK_Joystick
 RAII wrapper for a raw SDL_Joystick device. More...

Namespaces

namespace  mx
namespace  mxvk
 Utilities for loading and saving PNG images.

Typedefs

using mx::Controller = mxvk::VK_Controller
using mxvk::Controller = VK_Controller
using mx::Joystick = mxvk::VK_Joystick
using mxvk::Joystick = VK_Joystick
using mx::VK_Controller = mxvk::VK_Controller
using mx::VK_Joystick = mxvk::VK_Joystick

Detailed Description

SDL3 joystick and gamepad RAII wrappers.

Definition in file mxvk_controller.hpp.