MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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mxvk::detail::OBJLoadResult Struct Reference

#include <mxvk/include/mxvk/mxvk_math_obj.hpp>

Public Attributes

std::string material_library_path
std::vector< OBJMaterialmaterials
std::string object_name
std::vector< OBJTriangletriangles

Detailed Description

Definition at line 54 of file mxvk_math_obj.hpp.

Member Data Documentation

◆ material_library_path

std::string mxvk::detail::OBJLoadResult::material_library_path

Definition at line 56 of file mxvk_math_obj.hpp.

◆ materials

std::vector<OBJMaterial> mxvk::detail::OBJLoadResult::materials

Definition at line 57 of file mxvk_math_obj.hpp.

◆ object_name

std::string mxvk::detail::OBJLoadResult::object_name

Definition at line 55 of file mxvk_math_obj.hpp.

◆ triangles

std::vector<OBJTriangle> mxvk::detail::OBJLoadResult::triangles

Definition at line 58 of file mxvk_math_obj.hpp.


The documentation for this struct was generated from the following file: