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libmx2 2.2.1
C++20 multimedia and game-engine library (SDL2 / OpenGL / Vulkan)
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Cache key combining text content and colour. More...
#include <vk_text.hpp>
Public Member Functions | |
| bool | operator== (const CacheKey &other) const |
Public Attributes | |
| std::string | text |
| uint8_t | r |
| uint8_t | g |
| uint8_t | b |
| uint8_t | a |
Cache key combining text content and colour.
Definition at line 54 of file vk_text.hpp.
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inline |
| uint8_t mx::CacheKey::a |
Definition at line 56 of file vk_text.hpp.
Referenced by mx::CacheKeyHash::operator()(), and operator==().
| uint8_t mx::CacheKey::b |
Definition at line 56 of file vk_text.hpp.
Referenced by mx::CacheKeyHash::operator()(), and operator==().
| uint8_t mx::CacheKey::g |
Definition at line 56 of file vk_text.hpp.
Referenced by mx::CacheKeyHash::operator()(), and operator==().
| uint8_t mx::CacheKey::r |
Definition at line 56 of file vk_text.hpp.
Referenced by mx::CacheKeyHash::operator()(), and operator==().
| std::string mx::CacheKey::text |
Definition at line 55 of file vk_text.hpp.
Referenced by mx::CacheKeyHash::operator()(), and operator==().