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libmx2 2.2.1
C++20 multimedia and game-engine library (SDL2 / OpenGL / Vulkan)
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OpenCV capture integration for the OpenGL backend (gl_cv.hpp). More...
Classes | |
| class | mx::MXCapture |
| OpenCV video capture source that renders via an OpenGL sprite. More... | |
OpenCV capture integration for the OpenGL backend (gl_cv.hpp).
Provides the OpenGL-flavoured mx::MXCapture implementation that uploads OpenCV frames to gl::GLSprite for rendering in gl::GLWindow.