|
libmx2 2.2.1
C++20 multimedia and game-engine library (SDL2 / OpenGL / Vulkan)
|
OpenCV video-capture integration for the OpenGL backend. More...
Go to the source code of this file.
Classes | |
| class | mx::MXCapture |
| OpenCV video capture source that renders via an OpenGL sprite. More... | |
Namespaces | |
| namespace | mx |
OpenCV video-capture integration for the OpenGL backend.
MXCapture wraps cv::VideoCapture and renders each captured frame into a gl::GLSprite using a user-supplied GLSL shader pair.
Definition in file gl_cv.hpp.