ACMX 2.136.0
Dual-Backend Real-Time GPU Video Synthesis
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acmxvk::InterfaceMultipassState Struct Reference

#include <interface_client.hpp>

Public Attributes

bool enabled = false
std::vector< std::string > shader_names

Detailed Description

Definition at line 16 of file interface_client.hpp.

Member Data Documentation

◆ enabled

bool acmxvk::InterfaceMultipassState::enabled = false

◆ shader_names

std::vector<std::string> acmxvk::InterfaceMultipassState::shader_names

The documentation for this struct was generated from the following file: