#include <shader_selection_shm.hpp>
Definition at line 42 of file shader_selection_shm.hpp.
| char acmx2::ipc::ShaderSelectionShmData::audio_file_path[kShaderSelectionMaxAudioFilePath] = {} |
Definition at line 70 of file shader_selection_shm.hpp.
| std::uint32_t acmx2::ipc::ShaderSelectionShmData::audio_file_sequence = 0 |
Definition at line 76 of file shader_selection_shm.hpp.
| std::int32_t acmx2::ipc::ShaderSelectionShmData::audio_output_device = -1 |
Definition at line 71 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::audio_pass_through = 0 |
Definition at line 72 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::audio_repeat = 0 |
Definition at line 74 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::audio_reserved = 0 |
Definition at line 75 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::audio_trunc = 0 |
Definition at line 73 of file shader_selection_shm.hpp.
| std::uint32_t acmx2::ipc::ShaderSelectionShmData::custom_uniform_count = 0 |
Definition at line 67 of file shader_selection_shm.hpp.
| char acmx2::ipc::ShaderSelectionShmData::custom_uniform_names[kShaderSelectionMaxCustomUniforms][kShaderSelectionMaxUniformName] = {} |
Definition at line 68 of file shader_selection_shm.hpp.
| float acmx2::ipc::ShaderSelectionShmData::custom_uniform_values[kShaderSelectionMaxCustomUniforms] = {} |
Definition at line 69 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::display_filter_enabled = 0 |
Definition at line 49 of file shader_selection_shm.hpp.
| std::int32_t acmx2::ipc::ShaderSelectionShmData::dream_channel = -1 |
Definition at line 83 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::dream_enabled = 0 |
Definition at line 77 of file shader_selection_shm.hpp.
| float acmx2::ipc::ShaderSelectionShmData::dream_feedback = 0.9F |
Definition at line 88 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::dream_fp16 = 0 |
Definition at line 78 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::dream_gpu_filter_first = 0 |
Definition at line 79 of file shader_selection_shm.hpp.
| std::int32_t acmx2::ipc::ShaderSelectionShmData::dream_iterations = 1 |
Definition at line 81 of file shader_selection_shm.hpp.
| std::int32_t acmx2::ipc::ShaderSelectionShmData::dream_jitter = 0 |
Definition at line 85 of file shader_selection_shm.hpp.
| char acmx2::ipc::ShaderSelectionShmData::dream_layer[kShaderSelectionMaxDreamLayer] = {} |
Definition at line 93 of file shader_selection_shm.hpp.
| std::int32_t acmx2::ipc::ShaderSelectionShmData::dream_maximum_dimension = 512 |
Definition at line 82 of file shader_selection_shm.hpp.
| char acmx2::ipc::ShaderSelectionShmData::dream_model_path[kShaderSelectionMaxDreamModelPath] = {} |
Definition at line 92 of file shader_selection_shm.hpp.
| float acmx2::ipc::ShaderSelectionShmData::dream_octave_scale = 1.4F |
Definition at line 91 of file shader_selection_shm.hpp.
| std::int32_t acmx2::ipc::ShaderSelectionShmData::dream_octaves = 1 |
Definition at line 84 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::dream_reserved = 0 |
Definition at line 80 of file shader_selection_shm.hpp.
| float acmx2::ipc::ShaderSelectionShmData::dream_rotation = 0.1F |
Definition at line 90 of file shader_selection_shm.hpp.
| std::int32_t acmx2::ipc::ShaderSelectionShmData::dream_smoothing = 0 |
Definition at line 86 of file shader_selection_shm.hpp.
| float acmx2::ipc::ShaderSelectionShmData::dream_strength = 0.05F |
Definition at line 87 of file shader_selection_shm.hpp.
| float acmx2::ipc::ShaderSelectionShmData::dream_zoom = 1.01F |
Definition at line 89 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::gpu_buffer_size = 8 |
Definition at line 57 of file shader_selection_shm.hpp.
| std::uint32_t acmx2::ipc::ShaderSelectionShmData::gpu_filter_count = 0 |
Definition at line 55 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::gpu_filter_enabled = 0 |
Definition at line 56 of file shader_selection_shm.hpp.
| std::int32_t acmx2::ipc::ShaderSelectionShmData::gpu_filter_indices[kShaderSelectionMaxGpuFilterCount] = {} |
Definition at line 62 of file shader_selection_shm.hpp.
| std::uint32_t acmx2::ipc::ShaderSelectionShmData::magic = kShaderSelectionMagic |
Definition at line 43 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::normalized_time_enabled = 0 |
Definition at line 51 of file shader_selection_shm.hpp.
| std::uint32_t acmx2::ipc::ShaderSelectionShmData::reload_sequence = 0 |
Definition at line 66 of file shader_selection_shm.hpp.
| std::int32_t acmx2::ipc::ShaderSelectionShmData::reload_shader_index = -1 |
Definition at line 64 of file shader_selection_shm.hpp.
| char acmx2::ipc::ShaderSelectionShmData::reload_shader_path[kShaderSelectionMaxReloadPath] = {} |
Definition at line 65 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::repeat_enabled = 0 |
Definition at line 48 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::reserved[3] = {0, 0, 0} |
Definition at line 61 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::reserved_flags[3] = {0, 0, 0} |
Definition at line 52 of file shader_selection_shm.hpp.
| std::int32_t acmx2::ipc::ShaderSelectionShmData::selected_index = -1 |
Definition at line 45 of file shader_selection_shm.hpp.
| char acmx2::ipc::ShaderSelectionShmData::selected_shader_name[kShaderSelectionMaxShaderName] = {} |
Definition at line 94 of file shader_selection_shm.hpp.
| std::uint32_t acmx2::ipc::ShaderSelectionShmData::sequence = 0 |
Definition at line 95 of file shader_selection_shm.hpp.
| std::uint32_t acmx2::ipc::ShaderSelectionShmData::shader_pass_count = 0 |
Definition at line 46 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::shader_pass_enabled = 0 |
Definition at line 47 of file shader_selection_shm.hpp.
| std::int32_t acmx2::ipc::ShaderSelectionShmData::shader_pass_indices[kShaderSelectionMaxPassCount] = {} |
Definition at line 53 of file shader_selection_shm.hpp.
| char acmx2::ipc::ShaderSelectionShmData::shader_pass_names[kShaderSelectionMaxPassCount][kShaderSelectionMaxShaderName] = {} |
Definition at line 54 of file shader_selection_shm.hpp.
| std::uint32_t acmx2::ipc::ShaderSelectionShmData::version = kShaderSelectionVersion |
Definition at line 44 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::watermark_b = 150 |
Definition at line 60 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::watermark_enabled = 0 |
Definition at line 50 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::watermark_g = 0 |
Definition at line 59 of file shader_selection_shm.hpp.
| std::uint8_t acmx2::ipc::ShaderSelectionShmData::watermark_r = 255 |
Definition at line 58 of file shader_selection_shm.hpp.
| char acmx2::ipc::ShaderSelectionShmData::watermark_text[kShaderSelectionMaxWatermarkText] = {} |
Definition at line 63 of file shader_selection_shm.hpp.