#include <shader-manifest.hpp>
Public Attributes | |
| double | maximum = 1.0 |
| double | minimum = 0.0 |
| QString | name |
| int | slot = -1 |
| double | step = 0.01 |
| double | value = 0.0 |
Definition at line 18 of file shader-manifest.hpp.
| double acmx2::CustomUniformDefinition::maximum = 1.0 |
Definition at line 21 of file shader-manifest.hpp.
Referenced by acmx2::custom_uniform_metadata_matches(), acmx2::load_custom_uniforms(), CustomUniformDialog::setUniformValue(), anonymous_namespace{custom-uniforms.cpp}::sliderStepCount(), anonymous_namespace{custom-uniforms.cpp}::sliderValue(), and acmx2::write_custom_uniforms().
| double acmx2::CustomUniformDefinition::minimum = 0.0 |
Definition at line 20 of file shader-manifest.hpp.
Referenced by acmx2::custom_uniform_metadata_matches(), acmx2::load_custom_uniforms(), CustomUniformDialog::setUniformValue(), anonymous_namespace{custom-uniforms.cpp}::sliderPosition(), anonymous_namespace{custom-uniforms.cpp}::sliderStepCount(), anonymous_namespace{custom-uniforms.cpp}::sliderValue(), and acmx2::write_custom_uniforms().
| QString acmx2::CustomUniformDefinition::name |
Definition at line 19 of file shader-manifest.hpp.
Referenced by acmx2::custom_uniform_metadata_matches(), acmx2::load_custom_uniforms(), anonymous_namespace{custom-uniforms.cpp}::uniformSourceDefinition(), and acmx2::write_custom_uniforms().
| int acmx2::CustomUniformDefinition::slot = -1 |
Definition at line 24 of file shader-manifest.hpp.
Referenced by acmx2::custom_uniform_metadata_matches(), acmx2::load_custom_uniforms(), CustomUniformDialog::removeUniform(), anonymous_namespace{custom-uniforms.cpp}::uniformLocation(), and acmx2::write_custom_uniforms().
| double acmx2::CustomUniformDefinition::step = 0.01 |
Definition at line 22 of file shader-manifest.hpp.
Referenced by acmx2::custom_uniform_metadata_matches(), acmx2::load_custom_uniforms(), anonymous_namespace{custom-uniforms.cpp}::sliderPosition(), anonymous_namespace{custom-uniforms.cpp}::sliderStepCount(), anonymous_namespace{custom-uniforms.cpp}::sliderValue(), and acmx2::write_custom_uniforms().
| double acmx2::CustomUniformDefinition::value = 0.0 |
Definition at line 23 of file shader-manifest.hpp.
Referenced by acmx2::custom_uniform_metadata_matches(), acmx2::load_custom_uniforms(), CustomUniformDialog::setUniformValue(), and acmx2::write_custom_uniforms().