ACMX 2.139.0
Dual-Backend Real-Time GPU Video Synthesis
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acmx2::CustomUniformDefinition Struct Reference

#include <shader-manifest.hpp>

Public Attributes

double maximum = 1.0
double minimum = 0.0
QString name
int slot = -1
double step = 0.01
double value = 0.0

Detailed Description

Definition at line 18 of file shader-manifest.hpp.

Member Data Documentation

◆ maximum

◆ minimum

◆ name

◆ slot

◆ step

◆ value

double acmx2::CustomUniformDefinition::value = 0.0

The documentation for this struct was generated from the following file: