#include <editor.hpp>
Public Attributes | |
| double | maximum = 1.0 |
| double | minimum = 0.0 |
| QString | name |
| int | slot = -1 |
| double | step = 0.01 |
| double | value = 0.0 |
Definition at line 46 of file editor.hpp.
| double ShaderEditorUniform::maximum = 1.0 |
Definition at line 50 of file editor.hpp.
| double ShaderEditorUniform::minimum = 0.0 |
Definition at line 49 of file editor.hpp.
| QString ShaderEditorUniform::name |
Definition at line 47 of file editor.hpp.
Referenced by TextEditor::customUniformDefines().
| int ShaderEditorUniform::slot = -1 |
Definition at line 48 of file editor.hpp.
Referenced by TextEditor::customUniformDefines().
| double ShaderEditorUniform::step = 0.01 |
Definition at line 51 of file editor.hpp.
| double ShaderEditorUniform::value = 0.0 |
Definition at line 52 of file editor.hpp.