ACMX 2.139.0
Dual-Backend Real-Time GPU Video Synthesis
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anonymous_namespace{shader-manifest.cpp} Namespace Reference

Functions

QString json_entry_file (const QJsonValue &value)
bool load_json_document (const QString &path, QJsonDocument &document, QString &error)
bool nearly_equal (double left, double right)
bool valid_custom_uniform_name (const QString &name)
bool write_json_document (const QString &path, const QJsonDocument &document, QString &error)

Variables

constexpr auto JSON_MANIFEST_NAME = "library.json"
constexpr auto TEXT_MANIFEST_NAME = "index.txt"

Function Documentation

◆ json_entry_file()

QString anonymous_namespace{shader-manifest.cpp}::json_entry_file ( const QJsonValue & value)

Definition at line 31 of file shader-manifest.cpp.

References json_entry_file().

Referenced by json_entry_file().

◆ load_json_document()

bool anonymous_namespace{shader-manifest.cpp}::load_json_document ( const QString & path,
QJsonDocument & document,
QString & error )

Definition at line 39 of file shader-manifest.cpp.

References load_json_document().

Referenced by load_json_document().

◆ nearly_equal()

bool anonymous_namespace{shader-manifest.cpp}::nearly_equal ( double left,
double right )

Definition at line 26 of file shader-manifest.cpp.

References nearly_equal().

Referenced by nearly_equal().

◆ valid_custom_uniform_name()

bool anonymous_namespace{shader-manifest.cpp}::valid_custom_uniform_name ( const QString & name)

◆ write_json_document()

bool anonymous_namespace{shader-manifest.cpp}::write_json_document ( const QString & path,
const QJsonDocument & document,
QString & error )

Definition at line 59 of file shader-manifest.cpp.

References write_json_document().

Referenced by write_json_document().

Variable Documentation

◆ JSON_MANIFEST_NAME

auto anonymous_namespace{shader-manifest.cpp}::JSON_MANIFEST_NAME = "library.json"
constexpr

Definition at line 18 of file shader-manifest.cpp.

◆ TEXT_MANIFEST_NAME

auto anonymous_namespace{shader-manifest.cpp}::TEXT_MANIFEST_NAME = "index.txt"
constexpr

Definition at line 19 of file shader-manifest.cpp.