Classes | |
| class | ShaderProgram |
Functions | |
| bool | loadComputeProgramBinaryFromCache (const std::string &source, GLuint &program) |
| Restore a compute-only program binary keyed by source and GL driver. | |
| bool | saveComputeProgramBinaryToCache (const std::string &source, GLuint program) |
| Save a linked compute-only program to its stage-specific cache key. | |
| bool ac::loadComputeProgramBinaryFromCache | ( | const std::string & | source, |
| GLuint & | program ) |
Restore a compute-only program binary keyed by source and GL driver.
Definition at line 241 of file program.cpp.
References loadComputeProgramBinaryFromCache().
Referenced by loadComputeProgramBinaryFromCache(), and ShaderLibrary::makeComputeProgram().
| bool ac::saveComputeProgramBinaryToCache | ( | const std::string & | source, |
| GLuint | program ) |
Save a linked compute-only program to its stage-specific cache key.
Definition at line 243 of file program.cpp.
References saveComputeProgramBinaryToCache().
Referenced by ShaderLibrary::makeComputeProgram(), and saveComputeProgramBinaryToCache().