Files | |
| fireworks.cpp | |
Fireworks is a point-sprite particle burst demo. It uses mxvk::VK_PointSpriteBatch to draw additive star particles that expand and fade over time.
The demo keeps particle state on the CPU, uploads point-sprite vertices each frame, and renders them through the reusable point-sprite batch pipeline. CMake compiles the local point-sprite shaders and copies the star texture into the runtime data directory.