Files | |
| glitch.cpp | |
Glitch Cube is a stylized 3D model viewer that renders a textured cube with a time-based transform and MXVK text overlays. It is intended as a compact example of model loading, camera control, and shader-driven presentation.
The cube is loaded through VKAbstractModel from the compressed model and texture manifest data in data/. The example updates a model/view/projection UBO every frame, then renders the model with custom shaders while the background and text are drawn through the normal MXVK sprite and text paths.