Files | |
| post.cpp | |
Postprocess demonstrates the mxvk::VK_Window multi-pass post-processing path. It renders a simple generated scene, then applies the fragment shaders listed in data/shaders.txt.
The example loads invert.frag.spv and scanline.frag.spv as a post-processing chain with attachPostProcessingShaders(...). Intermediate render targets are used between effects, so this is the compact sample for testing chained full-screen fragment shaders.