MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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anonymous_namespace{binary_matrix.cpp}::Stream Struct Reference

Public Attributes

int bitSeed = 0
float depthAmplitude = 0.0f
float depthBias = 0.0f
float depthPhase = 0.0f
float head = 0.0f
int length = 0
float phase = 0.0f
float speed = 0.0f

Detailed Description

Definition at line 48 of file binary_matrix.cpp.

Member Data Documentation

◆ bitSeed

int anonymous_namespace{binary_matrix.cpp}::Stream::bitSeed = 0

Definition at line 52 of file binary_matrix.cpp.

◆ depthAmplitude

float anonymous_namespace{binary_matrix.cpp}::Stream::depthAmplitude = 0.0f

Definition at line 55 of file binary_matrix.cpp.

◆ depthBias

float anonymous_namespace{binary_matrix.cpp}::Stream::depthBias = 0.0f

Definition at line 56 of file binary_matrix.cpp.

◆ depthPhase

float anonymous_namespace{binary_matrix.cpp}::Stream::depthPhase = 0.0f

Definition at line 54 of file binary_matrix.cpp.

◆ head

float anonymous_namespace{binary_matrix.cpp}::Stream::head = 0.0f

Definition at line 49 of file binary_matrix.cpp.

◆ length

int anonymous_namespace{binary_matrix.cpp}::Stream::length = 0

Definition at line 51 of file binary_matrix.cpp.

◆ phase

float anonymous_namespace{binary_matrix.cpp}::Stream::phase = 0.0f

Definition at line 53 of file binary_matrix.cpp.

◆ speed

float anonymous_namespace{binary_matrix.cpp}::Stream::speed = 0.0f

Definition at line 50 of file binary_matrix.cpp.


The documentation for this struct was generated from the following file: