MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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Projectile Struct Reference

Public Attributes

bool active
float lifetime
float vx
float vy
float x
float y

Detailed Description

Definition at line 58 of file space.cpp.

Member Data Documentation

◆ active

bool Projectile::active

Definition at line 62 of file space.cpp.

◆ lifetime

float Projectile::lifetime

Definition at line 61 of file space.cpp.

◆ vx

float Projectile::vx

Definition at line 60 of file space.cpp.

◆ vy

float Projectile::vy

Definition at line 60 of file space.cpp.

◆ x

float Projectile::x

Definition at line 59 of file space.cpp.

◆ y

float Projectile::y

Definition at line 59 of file space.cpp.


The documentation for this struct was generated from the following file: