Definition at line 40 of file main.cpp.
◆ color
◆ depth
| float anonymous_namespace{main.cpp}::FaceDraw::depth = 0.0f |
◆ indices
| std::array< int, 4 > anonymous_namespace{main.cpp}::FaceDraw::indices {} |
◆ intensity
| float anonymous_namespace{main.cpp}::FaceDraw::intensity = 1.0f |
◆ material_color
◆ material_index
| int anonymous_namespace{main.cpp}::FaceDraw::material_index = -1 |
◆ points
| std::array< mxvk::vec4D, 3 > anonymous_namespace{main.cpp}::FaceDraw::points {} |
◆ repeat_horizontal
| bool anonymous_namespace{main.cpp}::FaceDraw::repeat_horizontal = false |
◆ texcoords
| std::array< mxvk::vec2D, 3 > anonymous_namespace{main.cpp}::FaceDraw::texcoords {} |
◆ vertices
| std::array<TexVertex, 4> anonymous_namespace{main.cpp}::FaceDraw::vertices {} |
The documentation for this struct was generated from the following files: