Definition at line 143 of file main.cpp.
◆ isMoving()
| bool anonymous_namespace{main.cpp}::PoolBall::isMoving |
( |
| ) |
const |
|
inline |
Definition at line 151 of file main.cpp.
151 {
153 }
constexpr float MIN_SPEED
◆ active
| bool anonymous_namespace{main.cpp}::PoolBall::active = true |
◆ number
| int anonymous_namespace{main.cpp}::PoolBall::number = 0 |
◆ pocketed
| bool anonymous_namespace{main.cpp}::PoolBall::pocketed = false |
◆ pos
| glm::vec2 anonymous_namespace{main.cpp}::PoolBall::pos {0.0f} |
◆ spinAngle
| float anonymous_namespace{main.cpp}::PoolBall::spinAngle = 0.0f |
◆ vel
| glm::vec2 anonymous_namespace{main.cpp}::PoolBall::vel {0.0f} |
The documentation for this struct was generated from the following file: