MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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Asteroid Struct Reference

Public Attributes

bool active
float radius
float rotation_angle
float rotation_speed
float vertices [ASTEROID_VERTICES][2]
float vx
float vy
float x
float y

Detailed Description

Definition at line 65 of file space.cpp.

Member Data Documentation

◆ active

bool Asteroid::active

Definition at line 69 of file space.cpp.

◆ radius

float Asteroid::radius

Definition at line 68 of file space.cpp.

◆ rotation_angle

float Asteroid::rotation_angle

Definition at line 71 of file space.cpp.

◆ rotation_speed

float Asteroid::rotation_speed

Definition at line 72 of file space.cpp.

◆ vertices

float Asteroid::vertices[ASTEROID_VERTICES][2]

Definition at line 70 of file space.cpp.

◆ vx

float Asteroid::vx

Definition at line 67 of file space.cpp.

◆ vy

float Asteroid::vy

Definition at line 67 of file space.cpp.

◆ x

float Asteroid::x

Definition at line 66 of file space.cpp.

◆ y

float Asteroid::y

Definition at line 66 of file space.cpp.


The documentation for this struct was generated from the following file: