MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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GameBlock Struct Reference

Public Member Functions

 GameBlock ()

Public Attributes

BlockColor color
bool horizontal
BlockColor nextcolor
int rotation
int x
int y

Detailed Description

Definition at line 108 of file acid.drop.cpp.

Constructor & Destructor Documentation

◆ GameBlock()

GameBlock::GameBlock ( )
inline

Definition at line 114 of file acid.drop.cpp.

114: x(0), y(0), rotation(0), horizontal(false) {}
bool horizontal

Member Data Documentation

◆ color

BlockColor GameBlock::color

Definition at line 109 of file acid.drop.cpp.

◆ horizontal

bool GameBlock::horizontal

Definition at line 113 of file acid.drop.cpp.

◆ nextcolor

BlockColor GameBlock::nextcolor

Definition at line 110 of file acid.drop.cpp.

◆ rotation

int GameBlock::rotation

Definition at line 112 of file acid.drop.cpp.

◆ x

int GameBlock::x

Definition at line 111 of file acid.drop.cpp.

◆ y

int GameBlock::y

Definition at line 111 of file acid.drop.cpp.


The documentation for this struct was generated from the following file: