Sprite-compatible fragment parameters for UV-based model effects. More...
#include <mxvk/include/mxvk/mxvk_abstract_model.hpp>
Public Attributes | |
| float | effectsOn = 1.0f |
| float | padding = 0.0f |
| glm::vec4 | params {0.0f} |
| float | screenHeight = 1.0f |
| float | screenWidth = 1.0f |
| float | spritePosX = 0.0f |
| float | spritePosY = 0.0f |
| float | spriteSizeH = 1.0f |
| float | spriteSizeW = 1.0f |
Sprite-compatible fragment parameters for UV-based model effects.
Definition at line 38 of file mxvk_abstract_model.hpp.
| float mxvk::ModelFragmentPushConstants::effectsOn = 1.0f |
Definition at line 45 of file mxvk_abstract_model.hpp.
| float mxvk::ModelFragmentPushConstants::padding = 0.0f |
Definition at line 46 of file mxvk_abstract_model.hpp.
| glm::vec4 mxvk::ModelFragmentPushConstants::params {0.0f} |
Definition at line 47 of file mxvk_abstract_model.hpp.
| float mxvk::ModelFragmentPushConstants::screenHeight = 1.0f |
Definition at line 40 of file mxvk_abstract_model.hpp.
| float mxvk::ModelFragmentPushConstants::screenWidth = 1.0f |
Definition at line 39 of file mxvk_abstract_model.hpp.
| float mxvk::ModelFragmentPushConstants::spritePosX = 0.0f |
Definition at line 41 of file mxvk_abstract_model.hpp.
| float mxvk::ModelFragmentPushConstants::spritePosY = 0.0f |
Definition at line 42 of file mxvk_abstract_model.hpp.
| float mxvk::ModelFragmentPushConstants::spriteSizeH = 1.0f |
Definition at line 44 of file mxvk_abstract_model.hpp.
| float mxvk::ModelFragmentPushConstants::spriteSizeW = 1.0f |
Definition at line 43 of file mxvk_abstract_model.hpp.