Default transform UBO payload for model shaders. More...
#include <mxvk/include/mxvk/mxvk_abstract_model.hpp>
Public Attributes | |
| glm::vec4 | fx {0.0f, 0.0f, 0.0f, 0.0f} |
| glm::mat4 | model {1.0f} |
| glm::mat4 | proj {1.0f} |
| glm::mat4 | view {1.0f} |
Default transform UBO payload for model shaders.
Definition at line 27 of file mxvk_abstract_model.hpp.
| glm::vec4 mxvk::UniformBufferObject::fx {0.0f, 0.0f, 0.0f, 0.0f} |
Definition at line 31 of file mxvk_abstract_model.hpp.
| glm::mat4 mxvk::UniformBufferObject::model {1.0f} |
Definition at line 28 of file mxvk_abstract_model.hpp.
| glm::mat4 mxvk::UniformBufferObject::proj {1.0f} |
Definition at line 30 of file mxvk_abstract_model.hpp.
| glm::mat4 mxvk::UniformBufferObject::view {1.0f} |
Definition at line 29 of file mxvk_abstract_model.hpp.