#include "asteroids3d_window.hpp"
#include "asteroids3d_types.hpp"
#include "multiplayer.hpp"
#include "rain.hpp"
#include "ship.hpp"
#include "starfield.hpp"
#include "mxvk/argz.hpp"
#include "mxvk/mxvk.hpp"
#include "mxvk/mxvk_abstract_model.hpp"
#include "mxvk/mxvk_console.hpp"
#include "mxvk/mxvk_controller.hpp"
#include "mxvk/mxvk_exception.hpp"
#include "mxvk/mxvk_png.hpp"
#include "mxvk/mxvk_sound.hpp"
#include <SDL3/SDL.h>
#include <algorithm>
#include <array>
#include <atomic>
#include <cctype>
#include <chrono>
#include <cmath>
#include <cstddef>
#include <cstdlib>
#include <cstring>
#include <exception>
#include <filesystem>
#include <format>
#include <iostream>
#include <limits>
#include <memory>
#include <mutex>
#include <optional>
#include <ostream>
#include <sstream>
#include <string>
#include <thread>
#include <unordered_set>
#include <vector>
#include <glm/ext/matrix_clip_space.hpp>
#include <glm/ext/matrix_transform.hpp>
#include <glm/glm.hpp>
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