MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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anonymous_namespace{starfield.cpp}::LayerConfig Struct Reference

Public Attributes

int count = 0
float size_multiplier = 0.0f
float speed_multiplier = 0.0f
float z_max = 0.0f
float z_min = 0.0f

Detailed Description

Definition at line 48 of file starfield.cpp.

Member Data Documentation

◆ count

int anonymous_namespace{starfield.cpp}::LayerConfig::count = 0

Definition at line 53 of file starfield.cpp.

◆ size_multiplier

float anonymous_namespace{starfield.cpp}::LayerConfig::size_multiplier = 0.0f

Definition at line 52 of file starfield.cpp.

◆ speed_multiplier

float anonymous_namespace{starfield.cpp}::LayerConfig::speed_multiplier = 0.0f

Definition at line 51 of file starfield.cpp.

◆ z_max

float anonymous_namespace{starfield.cpp}::LayerConfig::z_max = 0.0f

Definition at line 50 of file starfield.cpp.

◆ z_min

float anonymous_namespace{starfield.cpp}::LayerConfig::z_min = 0.0f

Definition at line 49 of file starfield.cpp.


The documentation for this struct was generated from the following file: