MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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example::PyramidPlacement Struct Reference

Public Attributes

float scale
glm::vec3 surface_normal
float yaw_degrees

Detailed Description

Definition at line 28 of file moon.cpp.

Member Data Documentation

◆ scale

float example::PyramidPlacement::scale

Definition at line 30 of file moon.cpp.

◆ surface_normal

glm::vec3 example::PyramidPlacement::surface_normal

Definition at line 29 of file moon.cpp.

◆ yaw_degrees

float example::PyramidPlacement::yaw_degrees

Definition at line 31 of file moon.cpp.


The documentation for this struct was generated from the following file: