MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
Loading...
Searching...
No Matches
multiplayer.cpp File Reference
#include "multiplayer.hpp"
#include "port_mapping.hpp"
#include "mxnetwork/exception.hpp"
#include <algorithm>
#include <cstring>
#include <random>

Go to the source code of this file.

Namespaces

namespace  space
namespace  space::anonymous_namespace{multiplayer.cpp}

Functions

std::string space::anonymous_namespace{multiplayer.cpp}::packet_name (const std::array< char, 32 > &name)
std::string space::anonymous_namespace{multiplayer.cpp}::random_join_code ()
void space::anonymous_namespace{multiplayer.cpp}::set_packet_name (std::array< char, 32 > &output, const std::string &name)