MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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mutatris_window.cpp File Reference
#include "mutatris_window.hpp"
#include <algorithm>
#include <array>
#include <cmath>
#include <filesystem>
#include <format>
#include <iostream>
#include "mxvk/mxvk_exception.hpp"

Go to the source code of this file.

Namespaces

namespace  mutatris
namespace  mutatris::anonymous_namespace{mutatris_window.cpp}

Macros

#define mutatris_ASSET_DIR   "."

Variables

constexpr int mutatris::anonymous_namespace{mutatris_window.cpp}::CONSOLE_DESIGN_FONT_SIZE = 20
constexpr int mutatris::anonymous_namespace{mutatris_window.cpp}::START_PROMPT_RECT_H = 78
constexpr int mutatris::anonymous_namespace{mutatris_window.cpp}::START_PROMPT_RECT_W = 217
constexpr int mutatris::anonymous_namespace{mutatris_window.cpp}::START_PROMPT_RECT_X = 530
constexpr int mutatris::anonymous_namespace{mutatris_window.cpp}::START_PROMPT_RECT_Y = 548

Macro Definition Documentation

◆ mutatris_ASSET_DIR

#define mutatris_ASSET_DIR   "."

Definition at line 13 of file mutatris_window.cpp.