MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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anonymous_namespace{main.cpp}::Cell Struct Reference

Public Attributes

int clear_value = 0
int color = 0
int flash_counter = 0
Uint64 flash_until = 0
BlockType type = BlockType::Null

Detailed Description

Definition at line 73 of file main.cpp.

Member Data Documentation

◆ clear_value

int anonymous_namespace{main.cpp}::Cell::clear_value = 0

Definition at line 174 of file main.cpp.

◆ color

int anonymous_namespace{main.cpp}::Cell::color = 0

Definition at line 74 of file main.cpp.

◆ flash_counter

int anonymous_namespace{main.cpp}::Cell::flash_counter = 0

Definition at line 175 of file main.cpp.

◆ flash_until

Uint64 anonymous_namespace{main.cpp}::Cell::flash_until = 0

Definition at line 75 of file main.cpp.

◆ type

BlockType anonymous_namespace{main.cpp}::Cell::type = BlockType::Null

Definition at line 173 of file main.cpp.


The documentation for this struct was generated from the following files: