MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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mxvk::detail::OBJIndex Struct Reference

#include <mxvk/include/mxvk/mxvk_math_obj.hpp>

Public Attributes

int normal = 0
int position = 0
int texcoord = 0

Detailed Description

Definition at line 37 of file mxvk_math_obj.hpp.

Member Data Documentation

◆ normal

int mxvk::detail::OBJIndex::normal = 0

Definition at line 40 of file mxvk_math_obj.hpp.

◆ position

int mxvk::detail::OBJIndex::position = 0

Definition at line 38 of file mxvk_math_obj.hpp.

◆ texcoord

int mxvk::detail::OBJIndex::texcoord = 0

Definition at line 39 of file mxvk_math_obj.hpp.


The documentation for this struct was generated from the following file: