MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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anonymous_namespace{main.cpp}::TextureLevel Struct Reference

Public Attributes

int height = 0
std::vector< mxvk::MXCOLORpixels
int width = 0

Detailed Description

Definition at line 190 of file main.cpp.

Member Data Documentation

◆ height

int anonymous_namespace{main.cpp}::TextureLevel::height = 0

Definition at line 192 of file main.cpp.

◆ pixels

std::vector<mxvk::MXCOLOR> anonymous_namespace{main.cpp}::TextureLevel::pixels

Definition at line 193 of file main.cpp.

◆ width

int anonymous_namespace{main.cpp}::TextureLevel::width = 0

Definition at line 191 of file main.cpp.


The documentation for this struct was generated from the following file: