MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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mxvk::VK_Window::ScreenshotSaveTask Struct Reference

#include <mxvk/include/mxvk/mxvk.hpp>

Public Attributes

uint32_t height = 0
std::string path
std::vector< std::uint8_t > rgba
uint32_t width = 0

Detailed Description

Definition at line 520 of file mxvk.hpp.

Member Data Documentation

◆ height

uint32_t mxvk::VK_Window::ScreenshotSaveTask::height = 0

Definition at line 524 of file mxvk.hpp.

◆ path

std::string mxvk::VK_Window::ScreenshotSaveTask::path

Definition at line 521 of file mxvk.hpp.

◆ rgba

std::vector<std::uint8_t> mxvk::VK_Window::ScreenshotSaveTask::rgba

Definition at line 522 of file mxvk.hpp.

◆ width

uint32_t mxvk::VK_Window::ScreenshotSaveTask::width = 0

Definition at line 523 of file mxvk.hpp.


The documentation for this struct was generated from the following file: