MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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surface::Point Struct Reference

Public Attributes

float x = 0.0f
float y = 0.0f

Detailed Description

Definition at line 14 of file surface.cpp.

Member Data Documentation

◆ x

float surface::Point::x = 0.0f

Definition at line 15 of file surface.cpp.

◆ y

float surface::Point::y = 0.0f

Definition at line 16 of file surface.cpp.


The documentation for this struct was generated from the following file: