MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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anonymous_namespace{breakout.cpp}::Box Struct Reference

Public Attributes

glm::vec3 position {0.0f}
float rotation = 0.0f
glm::vec3 size {1.0f}
glm::vec3 velocity {0.0f}

Detailed Description

Definition at line 53 of file breakout.cpp.

Member Data Documentation

◆ position

glm::vec3 anonymous_namespace{breakout.cpp}::Box::position {0.0f}

Definition at line 54 of file breakout.cpp.

54{0.0f};

◆ rotation

float anonymous_namespace{breakout.cpp}::Box::rotation = 0.0f

Definition at line 57 of file breakout.cpp.

◆ size

glm::vec3 anonymous_namespace{breakout.cpp}::Box::size {1.0f}

Definition at line 55 of file breakout.cpp.

55{1.0f};

◆ velocity

glm::vec3 anonymous_namespace{breakout.cpp}::Box::velocity {0.0f}

Definition at line 56 of file breakout.cpp.

56{0.0f};

The documentation for this struct was generated from the following file: