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libmx2 2.2.1
C++20 multimedia and game-engine library (SDL2 / OpenGL / Vulkan)
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This is the complete list of members for mx::mxUtil, including all inherited members.
| closeJoystick() | mx::mxUtil | |
| getFilePath(const std::string &filename) | mx::mxUtil | |
| initJoystick() | mx::mxUtil | |
| loadFont(const std::string &filename, int size) | mx::mxUtil | |
| loadSurface(const std::string &name) | mx::mxUtil | |
| loadTexture(SDL_Renderer *renderer, const std::string &filename) | mx::mxUtil | |
| loadTexture(SDL_Renderer *renderer, const std::string &filename, int &w, int &h, bool color, SDL_Color key) | mx::mxUtil | |
| mxUtil()=default | mx::mxUtil | |
| mxUtil(const mxUtil &)=delete | mx::mxUtil | |
| mxUtil(mxUtil &&)=delete | mx::mxUtil | |
| operator=(const mxUtil &)=delete | mx::mxUtil | |
| operator=(mxUtil &&)=delete | mx::mxUtil | |
| path | mx::mxUtil | |
| printText(SDL_Renderer *renderer, TTF_Font *font, int x, int y, const std::string &text, SDL_Color col) | mx::mxUtil | |
| stick | mx::mxUtil | |
| ~mxUtil() | mx::mxUtil | inline |