libmx2 2.2.1
C++20 multimedia and game-engine library (SDL2 / OpenGL / Vulkan)
Loading...
Searching...
No Matches
mx::mxUtil Member List

This is the complete list of members for mx::mxUtil, including all inherited members.

closeJoystick()mx::mxUtil
getFilePath(const std::string &filename)mx::mxUtil
initJoystick()mx::mxUtil
loadFont(const std::string &filename, int size)mx::mxUtil
loadSurface(const std::string &name)mx::mxUtil
loadTexture(SDL_Renderer *renderer, const std::string &filename)mx::mxUtil
loadTexture(SDL_Renderer *renderer, const std::string &filename, int &w, int &h, bool color, SDL_Color key)mx::mxUtil
mxUtil()=defaultmx::mxUtil
mxUtil(const mxUtil &)=deletemx::mxUtil
mxUtil(mxUtil &&)=deletemx::mxUtil
operator=(const mxUtil &)=deletemx::mxUtil
operator=(mxUtil &&)=deletemx::mxUtil
pathmx::mxUtil
printText(SDL_Renderer *renderer, TTF_Font *font, int x, int y, const std::string &text, SDL_Color col)mx::mxUtil
stickmx::mxUtil
~mxUtil()mx::mxUtilinline