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libmx2 2.2.1
C++20 multimedia and game-engine library (SDL2 / OpenGL / Vulkan)
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This is the complete list of members for gl::GLObject, including all inherited members.
| draw(GLWindow *win)=0 | gl::GLObject | pure virtual |
| event(GLWindow *window, SDL_Event &e)=0 | gl::GLObject | pure virtual |
| GLObject()=default | gl::GLObject | |
| load(GLWindow *win)=0 | gl::GLObject | pure virtual |
| resize(gl::GLWindow *win, int w, int h) | gl::GLObject | inlinevirtual |
| ~GLObject()=default | gl::GLObject | virtual |