LostSideDead Windows X64 Homebrew

Windows x64 builds of a few homebrew projects. Each download is a zip you can extract and run. If your browser blocks the download button, use the Direct link.

Windows x64 Portable zips Indie / Homebrew

Quick Start

Read this first

These are Windows X64 builds. Download the zip, extract it, then run the included exe. If Windows warns you about an unknown publisher, that is normal for small homebrew releases.

Extract anywhere No installer Keep files together

AcidDrop

Windows x64

Modern remake of the classic Atari 2600 game Acid Drop. Fast paced falling gameplay with arcade scoring and clean controls. Built as part of my retro-inspired homebrew series.

About:
Drop, dodge, and survive as long as possible. This project is a modern reinterpretation of an old school design using my C++/SDL game framework.

⬇️ AcidDrop.x64.zip πŸ“¦ Portable

Raycast

Windows x64

Classic raycasting renderer demo inspired by Wolfenstein-style engines. Walk through a pseudo-3D world rendered with a 2.5D raycast technique.

About:
Built to experiment with rendering math and movement systems. A technical demo that doubles as a playable exploration environment.

⬇️ Raycast.x64.zip πŸ“¦ Portable

3D Pong

Windows x64

Classic Pong gameplay reimagined in 3D space. Paddle control, ball physics, and simple arcade scoring with a modern rendering style.

About:
Built to experiment with 3D camera movement and gameplay logic. Fast to load, easy to play, and great for quick sessions.

⬇️ Pong.x64.zip πŸ“¦ Portable

Super Stoner 420

Windows x64

Old SDL side-scroller I wrote years ago as a joke. A raw homebrew snapshot from early on, kept around because it is still fun to boot up and play.

About
  • Style: retro, homemade, fast and simple side-scrolling action.
  • Notes: this is an updated v2.0 OpenGL ES release, new shader effects.
SuperStoner420.zip Portable

Space3D

Windows x64

Space themed demo built as part of my graphics and engine experiments. Focused on rendering, movement, and visuals more than a finished game loop.

About
  • Core idea: fly around a 3D space scene and enjoy the visuals.
  • Tech: built with my C++20 SDL2 graphics ecosystem (OpenGL).
Space3D.x64.zip Portable

Mutatris

Windows x64

2D puzzle game with multi-directional mechanics. Shift and rotate blocks, line up color sequences, and clear patterns horizontally, vertically, or diagonally. Includes a wildcard block and combo scoring.

About
  • Gameplay: align sequences of 3 or more of the same color across multiple directions.
  • Mechanics: shifting and rotating with speed ramp as clears stack up.
  • Challenge: go for combos and keep the grids from filling up.
Mutatris.x64.zip Portable

3D Breakout

Windows x64

A 3D take on the classic Breakout formula. Paddle control, brick clearing, and depth based visuals. Built as part of my 3D gameplay and rendering experiments.

About
  • Genre: arcade brick breaker with a 3D camera and look.
  • Focus: feel of movement and impact with simple, readable gameplay.
Breakout.x64.zip Portable

MasterPiece3D

Windows x64

3D puzzle and shader visuals experiment connected to my older MasterPiece work. Part game, part sandbox, part rendering playground.

About
  • Theme: 3D puzzle style ideas with shader driven visuals.
  • Purpose: engine testing plus playable interactions.
MasterPiece3D.MX2.zip Portable

Walk Demo

Windows x64

Small movement and camera demo used to test basic walking mechanics and 3D scene interaction. A technical playground that feeds into larger game ideas later.

About
  • Goal: test movement feel, camera controls, and scene navigation.
  • Type: tech demo, not a full game loop.
Walk.x64.zip Portable