#include "acidcam/ac.h" static constexpr int MAX = 8; static ac::MatrixCollection<MAX> collection; extern "C" void init() { std::cout << "picture_jump22 initalized...\n"; srand(static_cast<unsigned int>(time(0))); } extern "C" void rls() { ac::release_all_objects(); } extern "C" void clear() { std::cout << "Clear called..\n"; ac::release_all_objects(); } extern "C" void proc(cv::Mat &frame) { if(collection.empty()) { srand(static_cast<unsigned int>(time(0))); collection.shiftFrames(frame); } else collection.shiftFrames(frame); static int dir = 1; static int offset = 0; int size_y = 0; size_y = rand()%frame.rows; for(int z = 0; z < frame.rows/2; ++z) { for(int i = 0; i < frame.cols; ++i) { cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i); int cy = AC_GetFZ(frame.rows-1, z, size_y); if(cy >= 0 && cy < frame.rows) { cv::Vec3b &pix = collection.frames[offset].at<cv::Vec3b>(cy, i); pixel = pix; } } size_y ++; } for(int z = frame.rows/2; z < frame.rows; ++z) { for(int i = 0; i < frame.cols; ++i) { cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i); int cy = AC_GetFZ(frame.rows-1, z, size_y); if(cy >= 0 && cy < frame.rows) { cv::Vec3b &pix = collection.frames[offset].at<cv::Vec3b>(cy, i); pixel = pix; } } size_y --; } if(++offset > (MAX-1)) { offset = 0; } }