#include "acidcam/ac.h" static constexpr int MAX = 8; static ac::MatrixCollection<MAX> collection; extern "C" void init() { std::cout << "picture_jump04 initalized...\n"; srand(static_cast<unsigned int>(time(0))); } extern "C" void rls() { ac::release_all_objects(); } extern "C" void clear() { std::cout << "Clear called..\n"; ac::release_all_objects(); } extern "C" void proc(cv::Mat &frame) { if(collection.empty()) { srand(static_cast<unsigned int>(time(0))); collection.shiftFrames(frame); } else collection.shiftFrames(frame); static int dir = 1; static int offset = 0; static int div = 2; static int size_x = frame.cols/16; for(int z = 0; z < frame.rows; ++z) { for(int i = 0; i < frame.cols; ++i) { cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i); int cx = AC_GetFX(frame.cols-1, i, size_x); if(cx >= 0 && cx < frame.cols && z >= 0 && z < frame.rows) { cv::Vec3b &pix = collection.frames[offset].at<cv::Vec3b>(z, cx); pixel = pix; } } size_x ++; if(size_x > frame.cols*2) size_x = frame.cols/16; } if(++offset > (MAX-1)) { offset = 0; } }