#include <cstdlib> #include <ctime> #include <algorithm> #include <vector> #include"acidcam/ac.h" extern "C" void init() { std::cout << "invertflash initialized..\n"; srand(static_cast<unsigned int>(time(0))); } extern "C" void rls() { ac::release_all_objects(); } extern "C" void clear() { std::cout << "Clear called..\n"; ac::release_all_objects(); } static ac::MatrixCollection<8> collection; extern "C" void proc(cv::Mat &frame) { if(collection.empty()) collection.shiftFrames(frame); else collection.shiftFrames(frame); for(int z = 0; z < frame.rows; ++z) { for(int i = 0; i < frame.cols; ++i) { cv::Vec3b &pixel = ac::pixelAt(frame, z, i); cv::Vec3b pix[4]; pix[0] = ac::pixelAt(collection.frames[1], z, i); pix[1] = ac::pixelAt(collection.frames[4], z, i); pix[2] = ac::pixelAt(collection.frames[7], z, i); if(cv::norm(pixel - pix[0]) > 10 || cv::norm(pixel - pix[1]) > 10 || cv::norm(pixel - pix[2]) > 10) { cv::Vec3b random_color = cv::Vec3b(rand() % 256, rand() % 256, rand() % 256); pixel = random_color; } } } }