#include "acidcam/ac.h" static constexpr int MAX = 8; static ac::MatrixCollection<MAX> collection; extern "C" void init() { std::cout << "frame_slide02 initialized..\n"; srand(static_cast<unsigned int>(time(0))); } extern "C" void rls() { ac::release_all_objects(); } extern "C" void clear() { std::cout << "Clear called..\n"; ac::release_all_objects(); } extern "C" void proc(cv::Mat &frame) { if(collection.empty()) collection.shiftFrames(frame); collection.shiftFrames(frame); static int offset_y = 0; static int offset = 0; static int offset_height = frame.rows/2; for(int z = 0; z < offset_height; ++z) { for(int i = 0; i < frame.cols; ++i) { if(offset_y+z < frame.rows) { cv::Vec3b &pixel = ac::pixelAt(frame, offset_y+z, i); cv::Vec3b &pix = collection.frames[offset].at<cv::Vec3b>(offset_y+z, i); pixel = pix; } } } if(++offset > MAX-1) offset = 0; static int dir = 1; if(dir == 1) { offset_y += 10; if(offset_y > frame.rows-offset_height-1) { offset_y = frame.rows-offset_height-1; dir = 0; } } else { offset_y -= 10; if(offset_y <= 0) { offset_y = 0; dir = 1; } } }