#include "acidcam/ac.h" extern "C" void init() { std::cout << "color_fade_ex1 initialized...\n"; srand(static_cast<unsigned int>(time(0))); } extern "C" void rls() { ac::release_all_objects(); } extern "C" void clear() { std::cout << "Clear called..\n"; ac::release_all_objects(); } extern "C" void proc(cv::Mat &frame) { static int lazy = 1; if(lazy == 1) { lazy = 0; srand(static_cast<unsigned int>(time(0))); } static cv::Scalar color(rand()%255, rand()%255, rand()%255); for(int z = 0; z < frame.rows; ++z) { for(int i = 0; i < frame.cols; ++i) { cv::Vec3b &pixel = ac::pixelAt(frame, z, i); for(int q = 0; q < 3; ++q) { pixel[q] = ac::wrap_cast((pixel[q]+color[q])); color[q] += 1; if(color[q] >= 254) { color[q] = rand()%255; } } } } }