#include"ac.h" extern "C" void filter(cv::Mat &frame) { static constexpr int MAX = 8; static ac::MatrixCollection<MAX> collection; if(collection.empty()) { srand(static_cast<unsigned int>(time(0))); collection.shiftFrames(frame); } else collection.shiftFrames(frame); for(int z = 0; z < frame.rows; ++z) { for(int i = 0; i < frame.cols; ++i) { cv::Vec3b &pixel = ac::pixelAt(frame, z, i); cv::Vec3b &pix = collection.frames[rand()%(MAX-1)].at<cv::Vec3b>(z, i); for(int q = 0; q < 3; ++q) { if(std::abs(pixel[q]-pix[q]) > 25) { if((rand()%2) == 0) pixel[q] ^= ac::wrap_cast((0.5 * pixel[q]) + (0.5 * pix[q])); } } } } }